Scratch Game
Overview of "Save the Cookie Monster Game"
This is the starting screen
There are two button one that goes directly to the game. Then the other takes the player to an Instruction screen. This is the Instruction screen
When the player is done reading they can click the "Play Game" button to continue This is the first level
This is the second level
This is the final level
This is the end game scenario can be undone by eating cookies
This is the win screen
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Main Code
This is the main Code which was on the main spite the cookie monster.
- Things like the points bar, the bar tracking vegetation, and number of cookies was linked to the cookie monster and activated when the green flag was clicked.
- When e key is pressed is the code for eating a cookie to decrease vegetation
Sprites
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This was the spirit that was used as the main character. All the main code was linked to this spirit.
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This is the coin sprite it can be picked up and is the point system for the game.
This is the cookie sprite it can be picked up and eaten to undo vegetation.
This is a vegetable it increase the vegetation of cookie monster when picked up
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Refection
I learned a lot about how to divide up work in this activity, its better to give each person work of there strength rather then forcing everyone to do a part of every task. I also learned that programing can get very intertwined in itself which can cause confusion when reading someone else's code and comments can be a life saver.